2019 DMAE Project Archive



What Happened on Earth?

What Happened on Earth? is the inaugural production for the LSU Digital Media Arts & Engineering (DMAE) 2019 fall cohort. This is the first time the class used Unity and produced work for Virtual Reality headsets. This 8 student class used assets they downloaded to bring a children's…

LSU @ Chillennium 2019

LSU sent 23 students, a mix of undergrads and graduates on October 4th, 2019 to Texas A&M. They competed in the world's largest student led game jam - Chillennium 2019. This is the second year that LSU attended Chillenium and fielded more teams with more students. The participants created 6 games…

UE4 Mario Style Level Design

This is one of my favorite project submissions in Unreal engine to date. It is an introductory course and the first level design assignment given to students. Normally I get what you would expect from a student's first level they built with some flow issues, goal confusion and generally difficult…

Hell's Kitchen - Student Final Project

We had a small class of 5 students in our GameMaker prototyping class in the spring semester. They had worked as a team and combined two projects into a bigger submission finishing with an entire game thread. The theme assigned was Fast Food . They decided to harness their individual skillsets…

Marshmallow's Playground

I have taught a GameMaker video game prototyping class for many years now and am always amazed by the occasional student who just has a natural talent for game development as a holistic enterprise. A student who appreciates the sacrifices of artwork, performance, gameplay and the finer details of a…

DMAE 2018 Reel

This is a reel of our most recent student and faculty work that was produced during 2018. It features work from both graduate and undergraduates in teams and solo productions. Projects are developed in Photoshop, Z-Brush, Houdini, Maya, Substance Painter, Unity and GameMaker. This video was shown…