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Project Articles

Real Time Effects in Unity author photo
  • Marc Aubanel
  • maubanel@cct.lsu.edu
  • Director of LSU Digital Media Arts &amp; Engineering

Real Time Effects in Unity

March 24, 2017

Louisiana State University

This is work in progress from our very own Ken Wesley. He is doing music analysis that is then driving real time particle systems in Unity. It is mesmerizing when visuals and audio sync up and is especially magical when this is done in real-time. "Using Unity to analyze sound and make moving pictures awakens that desire I had as a kid to perform alchemy" - Ken Wesley