\nCore is an endless universe of games to play and worlds to explore designed by a global community of creators. It’s a radically accessible game construction kit and game-playing platform, all in one. Whether you’re interested in playing unexpected takes on shooters, RPGs, and party games, exploring massive and spectacular words with friends, or unleashing your own insane game designs on the world, Core is your portal to the multiverse.\n\n**SOUNDS AWESOME, WHEN IS THIS?**\u003cbr />\n\n* Jam Kickoff: Wednesday September 16th, 2020\n\n* Submission Deadline: Wednesday October 7th, 2020\n\n[Register Now!](https://itch.io/jam/ggj-plus-core-game-jam)","headline":"GGJ & Core Game Jam","image":"https://dmae.lsu.edu/images/news/2019/CoreGameJam2020-1200.jpg","url":"https://dmae.lsu.edu/news/2020/2020-09-04-Core-Game-Jam","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":5,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2020-08-11 14:00:00","description":"\nNicholas from _Split Hare Games_ is working on a game called [Polter Pals](https://store.steampowered.com/app/1303860/Polter_Pals/) which a demo is available on Steam. _Split Hare_ has partnered with _Epic Games_ to create their game in **Unreal**. They are looking for help for both creatures and environments. If you would like to help out send your resume and reel to [Nicholas](mailto:splitharegames@gmail.com). He is looking for a 3D Artist with:\n\n**Skills:** \n* Modeling\n* Retopologizing\n* Texturing (Rigging and Animation are bonuses)\n\n**Program Familiarity:** \n* Zbrush\n* Blender\n* Maya\n* Substance Painter (Unreal is a bonus)\n\nThis is an **unpaid** internship for 1-2 months with part-time 3D asset creation. Intern will be allowed to use models made for Polter Pals in their public portfolios and will be attributed in the credits. If you would like to help out a local developer with an indie game this is your chance. \n\n\nYou can find more information about the game at:\n* [Unreal Engine Article](https://www.unrealengine.com/en-US/developer-interviews/solo-developed-polter-pals-uses-sharp-level-design-to-craft-a-hauntingly-memorable-puzzle-game)\n* [Venture Beat Article](https://venturebeat.com/2019/03/18/epic-games-awards-500000-in-final-unreal-dev-grants/)\n* [LA Tech Park Article](https://www.latechpark.com/blog/2020/2/24/just-a-little-twisted-how-nick-decker-is-making-friends-in-the-afterlife)","headline":"Polter Pals Looking for Artists","image":"https://dmae.lsu.edu/images/news/2019/PoulterPalsLookingForArtists-1200.jpg","url":"https://dmae.lsu.edu/news/2020/2020-08-20-Poulter-Pals-Looking-For-Artsists","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":6,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2020-08-11 10:00:00","description":"\nIf you missed or didn't want to participate in the Microsoft GameCamp there is another game jam opportunity on the horizon and this one is **competitive**.\n\n[Game Jam+](https://gamejamplus.com/#/) is a **4 stage** tournament where cities, continents and the globe competes to reveal the eventual winner. You can join with an existing team or join one online after registration. \n\nThe first three phases will be completed online due to the current pandemic. The focus of this game jam versus the global game jam is to commercialize the projects made. It started in 2017 so there is an opportunity to take part in the early phase of its development.\n\nGo out and take part in the game jam revolution!\n\n\n","headline":"Game Jam+","image":"https://dmae.lsu.edu/images/news/2019/GameJamPlus2020-1200.jpg","url":"https://dmae.lsu.edu/news/2020/2020-08-11-Game-Jam-Plus","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":7,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2020-08-07 13:00:00","description":"\n####Enovate Upstream\n######24624 Interstate 45N, Suite 200, Spring TX, 77386\n\n[Enovate Upstream](http://enovateupstream.com) is the only business hybrid of a technology company that is operated by experienced executives and research leaders from the oil and gas (O&G) industry. The company was founded to transform the industry through digitalization so that it is more efficient, increases production and profits – regardless of market conditions.\n\nThe cornerstone feature of this company is its state-of-the-art, cloud-based ADA AI™ platform which is the only one of its kind in the industry that uses artificial intelligence at every stage of the upstream value chain. ADA AI™ is intuitive, flexible, reliable and tailor made to customer’s needs.\n\n#####Job Description\n\n**Job Title: Senior UI/UX Developer (Houston, TX)**\n\nDuties Include:\n\n* Responsible for developing complex software strategies, roadmaps and design for company applications.\n\n* Develop UI screens based on business requirements;\n\n* Develop functional components using Angular modules, controllers, directives, services, factories;\n\n* Ensure web design is optimized for smartphones and build responsive UI Layout with HTML 5, CSS 3, Bootstrap and other technologies;\n \n * Work with JavaScript task runners like Grunt/Gulp\n \n * Maintain dependent libraries with package managers – GitHub\n \n * Ensure user experience determines design choices\n \n * Coordinate with Digitalization Director in all UI/UX stages, including initial concepts, user-flows, functional UI prototypes, HTML/CSS coding, and hand-off specifications;\n \n * Develop features to enhance user experience;\n\n * Strike balance between functional and aesthetic design;\n\n * Build reusable code for future use;\n\n * Optimize software strategies for maximum speed and scalability;\n\n * Utilizing a variety of markup languages to write web pages;\n \n * Write unit test cases to test developing feature functionality;\n\n * Interact with test engineers for defect tracking and production deployments and production issue fixing;\n \n * Participate in weekly Scrum calls for status updates and follow agile methodology throughout development process;\n \n * Work with Business Analysts and Product Owners on planning meetings to develop user stories or epics and to maintain a groomed product backlog;\n \n * Perform code reviews and ensure all solutions meet architectural specifications and coding standards;\n \n * Participate in UI/UX reviews with offshore and onshore teams.\n\nPosition Requirements: Bachelor’s degree (or foreign equivalent degree) in Computer Science, Computer Engineering or related field plus 5 years’ experience in client-side development for web-based applications.\n\n_Enovate Upstream \n24624 Interstate 45N, Suite 200, Spring TX, 77386\nJob Title: Senior UI/UX Developer (Houston, TX)_\n\n\n**Experience May Be Gained Concurrently And Must Include**\n\n* 5 years’ experience with the following: HTML5, CSS3, JavaScript, TypeScript, BackboneJS, Angular, ReactJS, Angular Material, Bootstrap, jQuery Mobile, jQuery, jQuery-UI.\n* 5 years’ experience working with CI/CD/DevOps processes and tools.\n* 5 years’ experience working on CSS Preprocessors like LESS and SASS.\n* 5 years’ experience using various version controls like TFS, SVN and GIT.\n* 5 years’ experience working with JavaScript unit test frameworks such as Jasmine, Protractor, Grunt/Gulp, Karma.\n* 3 years’ experience with hybrid mobile applications for multiple platforms (IOS and Android) using Sencha Touch, Cordova/PhoneGap, Ionic Framework.\n* 2 years’ experience developing Web API using NodeJS Frameworks: Express.js.\n* 2 years’ experience managing and leading team.\n* 2 years’ experience working with cloud native application development that run on AWS cloud infrastructure.\n\nEnovate Upstream developed the ADA AI™ Platform in order to provide companies with reliable decision making from scientific, engineering and financial data. This information enables capital efficiency and production enhancement at every stage of the well: drilling, completion and production. Customers are getting proven results that increase productivity and profits.\n\nOur unique technology combines big data components with advanced artificial intelligence (AI). The combination offers exploration and production (E&P) companies to improve operational efficiencies as well as reservoir productivity across the entire vAalue chain of upstream operations.\n\nThe entire platform is cloud based. Upstream companies can get fast results that are accessible from any location and then make proactive decisions at all stages of operations. With a cloud-based platform, O&G companies can make operational changes remotely instead of relying on people in the field.\n\nIf are interested please mail your resume to [Ty Summers](mailto:ty.summers@enovate.ai).\n\n\n\n","headline":"Enovate Looking for UX Designer","image":"https://dmae.lsu.edu/images/news/2019/EnovateJobPosting-1200.jpg","url":"https://dmae.lsu.edu/news/2020/2020-08-07-Enovate-Job-Posting","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":8,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2020-08-04 13:00:00","description":"\nKids' Orchestra would like to invite graphic designers to submit a proposal in response to our [RFP for graphic design work](https://dmae.lsu.edu/misclns/KidOrchestraRFP.pdf). They need an artist to:\n\n* Update/adapt our current logo to a new iteration that will commemorate our 10th anniversary and that can be used on web and print materials from 2020-2022.\n\n* Create a compelling annual report design for digital and print distribution that incorporates written and photo content to be provided by KO’s Communications Team.\n\n* Maintain a consistent look and feel in relation to KO’s overall brand style.\n\nTheir budget for the work is:\n* $800 - $1,500 total for both deliverables\n\nThe deadline to submit a proposal is Friday, August 7 by 5:00 pm CT. \n\nIf you are interested in replying to the agove RFP, please email the following proposal elements to [Kristina Pepelko](mailto:kpepelko@kidsorchestra.org), Associate Director of Marketing and Communications,\n\n* An introductory letter providing an overview of your work, style, and personality as a graphic design professional and why you would be a good fit for this project. Please feel free to be creative in how you choose to present your introductory letter!\n\n* A copy of your resume/CV\n\n* Samples of your work and/or a link to your online portfolio\n\n* An overview of the amount of time required for this project,\nprojected start and end dates, and projected costs, including your project rate, associated with this project. For associated costs, please note if you offer a nonprofit discount/rate\n\n\n\n","headline":"Kid's Orchestra needs Graphic Designer","image":"https://dmae.lsu.edu/images/news/2019/KidsOrchestraDesignerWanted-1200.jpg","url":"https://dmae.lsu.edu/news/2020/2020-08-04-Kids-Orchestra-Needs-GD","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":9,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2020-07-31 13:00:00","description":"\nLSU is ranked as _13\u003csup>th\u003c/sup>_ out of _192_ colleges for game design. This ranking is done by [Animation Career Review]( https://www.animationcareerreview.com/articles/top-15-game-design-schools-and-colleges-south-2020-college-rankings) and highlights the broad range of programs, large student body, DMAE minor and master degrees and finally a large computer science department with many relevant classes. This is the first time that LSU has shown up in the game design rankings and are happy with our ever growing list of game related classes that includes courses in Unity, Unreal and GameMaker.\n\n","headline":"Top 15 Game Design Colleges in the South","image":"https://dmae.lsu.edu/images/news/2019/top15designschools2020-1200.jpg","url":"https://dmae.lsu.edu/news/2020/2020-07-31-Game-Design-Rankings","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":10,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2020-07-24 12:00:00","description":"\nA reminder to everyone about the upcoming Microsoft Game Camp that is taking place online and open to the entire state. This is a great opportunity for anyone interested in game development. If you have already signed up or are looking for a taste of what it is like, you can take a free introductory course online with the [Unity Create with Code Live 2020](https://learn.unity.com/course/create-with-code-live-summer-2020). If you have never used Unity before I strongly suggest you take it before you begin.\n\nThere are over **100** people signed up and they are looking for more artists and game designers. If you fit this bill, you should look at signing up and join a team.\n\nYou do not need to be part of a team to apply, you can be placed on an existing team that is looking for the skillset you hold. The deadline for applying is August 14th, so please sign up soon if you are interested!\n\n**Registration**\u003cbr />\nYou can register online at XBox Game Camp.","headline":"Microsoft Game Camp","image":"https://dmae.lsu.edu/images/news/2019/UnitySummerCamp-1200.jpg","url":"https://dmae.lsu.edu/news/2020/2020-07-24-Microsoft-Game-Camp-Reminder","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":11,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2020-07-08 15:00:00","description":"\nThe Microsoft Gamecamp is back and is now online. This is a five-month journey from conception to completion. The kick-off is on September, 28th 2020 and all teams will be assigned an industry mentor for guidance. Video conferencing and all game development tools will be provided to participants. You can choose to develop a game for any platform including iOS, Android, Xbox or PC. All games will be authored in Unity.\n\nRegistration will take place between July 7th and August 14th.\n\n**Game Camp key dates:**\u003cbr />\nKick-off: September 28th, 2020\u003cbr />\nCheck-in: November 19th, 2020\u003cbr />\nFinal Expo: February 4th, 2021\u003cbr />\u003cbr />\n\n**Who can sign up?**\u003cbr />\nGame Camp is free & open to anyone, 18 or older residing in the state of Louisiana, with a passion for creating. Teams can be any size, including one person! Teams will need a mix of skills and talents to successfully complete the project. There are plenty of different skillsets needed to produce a game. \n\n**Registration**\u003cbr />\nYou can register online at [XBox Game Camp](https://www.xbox.com/en-US/xbox-game-studios/game-camp)","headline":"New Orleans Game Camp","image":"https://dmae.lsu.edu/images/news/2019/MicrosoftGameCamp2020-1200.jpg","url":"https://dmae.lsu.edu/news/2020/2020-07-08-Microsoft-Game-Camp","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":12,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2020-06-30 12:00:00","description":"\nThe fall semester is still planned to start on-campus, in person on Monday, August 24\u003csup>th\u003c/sup>. The fall holiday on October 8\u003csup>th\u003c/sup> and 9\u003csup>th\u003c/sup> is cancelled and classes will be held during this time. Classes after Thanksgiving on November 25\u003csup>th\u003c/sup> to 27\u003csup>th\u003c/sup> will take place **online**.\n\u003cblockquote> By eliminating fall break and not returning to campus after Thanksgiving, we hope to reduce the chances of an outbreak of the virus that could be caused by exposure through travel.\u003c/blockquote>\n\nFinal exams will still be held on December 7\u003csup>th\u003c/sup> through 12\u003csup>th\u003c/sup>. More information can be found in the LSU Academic Calendar 2020-2021","headline":"Fall 2020 Academic Calendar Change","image":"https://dmae.lsu.edu/images/news/2019/LSUAcademCal2020-1200.jpg","url":"https://dmae.lsu.edu/news/2020/2020-06-30-Fall-20-Academic-Cal-Change","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":13,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2020-05-14 17:00:00","description":"\nYou all have an opportunity to enter for **The Lumen Prize**, the world's pre-eminent prize for art and technology in multiple categories. \n \nIf you create art digitally, You should consider entering the Lumen Prize's main competition with a prize fund of $11,500 and global opportunities to show your work. \n\nLumen’s Photomonitor Student Award is free to enter with a code available on request by emailing [Jack at Lumen](mailto:jack@lumenprize.com). You have a chance to win $500 and a chance to exhibit your work internationally. \n\nThe deadline has been extended to Friday June 12.\n \nYou can enter here. More details here: [Lumen Prize](https://lumenprize.com/) \n\n","headline":"Lumen Art Prize","image":"https://dmae.lsu.edu/images/news/2019/LumenPrizeo2020-1200.jpg","url":"https://dmae.lsu.edu/news/2020/2020-05-14-Lumen-Prize","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":14,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2020-03-19 16:00:00","description":"\n_The [Rookie Awards](https://www.therookies.co/contests/groups/rookie-awards-2020) is the world’s biggest contest for aspiring creatives in games, animation, visual effects, immersive media, motion graphics and product visualisation. This is the 10th annual contest so its one you don’t want to miss. Take a chance and share your work to industry heavyweights and influencers, receive badges and certificates, connect with other young artists and launch your creative career in 2020._\n\n\n\n","headline":"The Rookie Awards are Open","image":"https://dmae.lsu.edu/images/news/2019/RookieAwards2020-1200.jpg","url":"https://dmae.lsu.edu/news/2020/2020-03-19-Rookie-Awards","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":15,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2020-03-19 13:00:00","description":"\nIf you have some time while you are stuck at home, there is a new public Beta release of Unity 2020.1 publicly available. It includes support for ray tracing in the Skinned Mesh Renderer component, Alembic caches and Camera Stacking to name a few. Check it out and have fun!\n\n\n","headline":"Unity 2020 Beta is Out","image":"https://img.youtube.com/vi/waHH86zTkx0/maxresdefault.jpg","url":"https://dmae.lsu.edu/news/2020/2020-03-19-Unity-2020","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":16,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2020-03-16 08:00:00","description":"\nThe organizers of the Microsoft Game Camp would like to thank our staff, contributors, speakers, mentors and partners in and outside of New Orleans for their hard work and support of Xbox Game Camp New Orleans powered by Unity. \n\nThe Game Camp partners strive to ensure you aspiring game developers can successfully pursue your dreams and get connected into the industry. But the health, safety and wellbeing of our future game campers and all personnel always come first. With the current situation relating to the Coronavirus (COVID-19) we, the organizers, have decided to pause Game Camp until further notice.\n\nRest assured that Game Camp will happen! We can’t wait to see what ideas you have and be there to help you realize them. Please check back [regularly for updates](https://bit.ly/3buaBxf). \n\n","headline":"Microsoft Game Studios Game Camp Postponed","image":"https://dmae.lsu.edu/images/news/2019/GameCampPostponed-1200.jpg","url":"https://dmae.lsu.edu/news/2020/2020-03-16-Microsoft-Game-Camp-Postponed","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":17,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2020-02-21 13:00:00","description":"\nLSU, CCT & DMAE are hosting the 2020 edition of Redstick FutureFest. We are having our annual Digital Media Showcase featuring projects from faculty, students, industry professionals, DIY-ers and more. It takes place at the Digital Media Center at LSU on Friday, April 17th from 10am to 2pm. \n\nIf you are a student at any Louisiana institution and interested in showing off your work sign up for a booth sign up on our [Redstick FutureFest Student Form](https://docs.google.com/forms/d/e/1FAIpQLSdxNEqmNZp4lt1y45k2oBipkoJ7gjFch76hz_4jxNLTXSgOWw/viewform).\n\nFor any company who wants to show off their work to the Baton Rouge digital community please sign up at: [Redstick FutureFest Industry Form](https://docs.google.com/forms/d/e/1FAIpQLSdMl_I2Jx1eeFZOyDQ_Fyxfyy9UbT-yb39ite_GOvcet4pkGw/viewform?usp=sen)\n\n\n\n\n","headline":"Redstick 2020 FutureFest","image":"https://dmae.lsu.edu/images/news/2019/Redstick2020-Futurefest-1200.jpg","url":"https://dmae.lsu.edu/news/2020/2020-02-21-Redstick-Futurefest","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":18,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2020-02-21 13:00:00","description":"\nDue to the COVID-19 outbreak and LSU;s restrictions on large meetings we have made the hard decision to delay RedStick for Spring 2020. As soon as we have more information about when we can reschedule the event we will let everyone know. In the meantime continue working on your digital media productions at home and stay safe.\n\n\n","headline":"Redstick 2020 FutureFest Postponed","image":"https://dmae.lsu.edu/images/news/2019/RedStickPostponed-1200.jpg","url":"https://dmae.lsu.edu/news/2020/2020-03-16-Redstick-Futurefest-Postponed","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":19,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2020-02-21 08:00:00","description":"\nThe DMAE 7115 Production & Project Management class is working with the department of Kinesiology and LSU Football for a VR athletic training simulation. The team is using Unity to recreate a photo realistic Tiger Stadium with a quarterback throwing to a human controlled receiver. \n\nThis is a serious game created to track data as a ball is thrown to a receiver during one of their routes. It is looking to see if VR training can provide similar benefits to an athlete to work on their skills virtually without having the entire team present.\n\nWe are a month in and working hard to meet an aggressive time schedule for completion.\n\nA full article can be found at the [LSU Engineering Posts Page](https://www.lsu.edu/eng/news/2020/02/hidefvalley.php?fbclid=IwAR3B6wPqF8bfmRII7u7lzGbRHIEdolSv8Ilw3SqD5c5NkdbCF7qmTYnhXrY).\n\n\n","headline":"Tigers VR Training Tool","image":"https://dmae.lsu.edu/images/news/2019/VR-Football-Team-1200.jpg","url":"https://dmae.lsu.edu/news/2020/2020-02-21-VR-Football","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":20,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2020-02-13 08:00:00","description":"\nLouisiana is fortunate to have an opportunity to work with professional game developers on XBox 360 Game Development kits. This is an event open to all adults throughout the region. This includes students and working professionals. \n\nDev kits will be made available in New Orleans but teams can develop games at home and use the xbox dev kits to test builds on occasion opening up participation to the entire southern region of the state. Teams can work on their games based on their own schedules.\n\nFor anyone who is even curious about a career in the games idustry should considering participating as it will give you a taste of what the job entails. It will also develop teamwork skills as games is a multi disciplinary group effort. Registration starts on March 9th at [bit.ly/3buaBxf](https://bit.ly/3buaBxf). \n\nI strongly recommend this to all LSU students and not just seniors. This is a perfect format for anyone who has never worked on a game as you not only have time to make an interesting game - but you have time to learn and hone your craft.\n\nMore information can be found at: [bit.ly/38tkvgA](https://bit.ly/38tkvgA).\n","headline":"Microsoft Game Studios Game Camp","image":"https://dmae.lsu.edu/images/news/2019/MicrosoftGameCamp-1200.jpg","url":"https://dmae.lsu.edu/news/2020/2020-02-13-Microsoft-Game-Camp","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":21,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2020-02-10 14:00:00","description":"\nCongratulations to all participants to LSU's 6th Global Game Jam. This event is global in scale and there were over 48,700 jammers participating in 934 jam sites across the world in 118 countries, all coming together to make the event the biggest jam ever!! All of last year's records and become the newly-crowned Biggest Game Jam Ever! I wanted to thank all participants to help make this such a large event.\n\n\n\n\u003cbr />\n\nLSU had 58 people participate making 9 video games in a short 48 hours. The theme for ***GGJ 2020*** was ***Repair***. All the teams came out with working software and a prototype that could be demonstrated. We had two judges Jason Tate from *Pixel Dash* and Daniel Norman from *King Crow* studios. We recognized four games for a special achievement. \n\n\n#### Astrolight\n\n\n\u003cbr />\n\n**Astrolight** was recognized for ***Best Overall Game***. *You are an astronaut traveling through space. During your journey, your spaceship has lost power after a collision with a strange asteroid. You must find and repair the generators in the ship to restore the light. But be careful! Something may be lurking in the darkness...*\n\n\n\u003cbr />\n\nYou can find more information about the game as well as a playable version at the [Astrolight Project Page](https://globalgamejam.org/2020/games/project-ajaqxz-4).\n\n#### SER\n\n\n\n\u003cbr />\n\n**SER** was recognized for ***Best use of Theme***. *SER stands for Selfish, egotistical robot. You loose your body and are just a head. You need to search the level to find the rest of your parts!*\n\n\n\n\u003cbr />\n\nYou can play their game on the the [SER Web Page](https://globalgamejam.org/2020/games/ser-1).\n\n\n#### Robo Repair\n**Robo Repair** was recognized for ***Best Art***. The team consisted of a combination of local Baton Rouge professionals with some students mixed in. Their visuals look polished and sophisticated, a realfeat for such a short amount of time.\n\n\n\n\u003cbr />\n\n *You are a Repair Bot, your sole purpose on this mortal coil is to repair Rogue Robots that are damaged and have become aggressive. Traverse a grid-based environment to \"battle\" Rogue Robots and repair them. When a Rogue Robot has been fully repaired they will gift you an ability card to convey their undying gratitude.* \n\n\n\n\u003cbr />\n\nYou can check out their game on the [Global Game Jam Game Site](https://globalgamejam.org/2020/games/untitled-robit-game-4).\n\n#### Rush Repair\n**Rush Repair** was recognized for ***Most Interesting Gameplay*** with a unique take on a single screen infinite management game. This had polish of a game that would have taken longer than 48 hours and the team should be proud of this significant accomplishment.\n\n\n\n\u003cbr />\n\n*Welcome to the S.S. Golden Journey, one of the finest scouting ships this side of the galaxy! Our captain, the ever-enthusiastic Goldie, has crash-landed on a distant planet while on a mission and now finds that his robot friends are on the fritz, attacking everything in sight. Help Goldie repair the ship and his friends by gathering kintsugium, the miraculous compound that mends all physical matter!*\n\n\n\nYou can check out their [game on their webpage](https://globalgamejam.org/2020/games/party-squad-7).\n\n#### Othe Great Games\nThere were 5 other terrific games that were made by passionate aspiring game developers. [Duct-Tape Man](https://globalgamejam.org/2020/games/duct-tape-man-9) was a cool platformer of a man covered in duct tape.\n\n\n\n\n[Fix Him](https://globalgamejam.org/2020/games/hatoful-abomination-0) is a visual novel *where you can try to fix your boyfriend. But be warned, not all endings are the best!*\n\n\n\n\u003cbr />\n\n[Gestalt](https://globalgamejam.org/2020/games/taco-bellle-3) is a game where you are a robot who is missing some body parts. *Collect the items on the field to regain the missing parts.*\n\n\n\n\u003cbr />\n\n[Papercut](https://globalgamejam.org/2020/games/papercut-7) *Our Human host has received the dreaded Papercut!!! Send Leuka, your trusty white blood cell to the scene of the crime to repair the wound! --use her triple jump ability to avoid the Badteria and collect platelets along the way! --press begin conversation to hear the Cellular message straight from the brain Herself!*\n\n\n\n\u003cbr />\n\n[Snake Game](https://globalgamejam.org/2020/games/snake-game-3) *is an artistic journey as a snake in order to repair yourself and three towers.* There is a great cut scene at the end, check it out!\n\n\n\nPlease join us next year for Global Game Jam 2021 on Friday Jaauary 29th through January 31st! I wanted to congratulate all participants\n","headline":"LSU Global Game Jam 2020","image":"https://img.youtube.com/vi/Q4ktEVPcIHs/maxresdefault.jpg","url":"https://dmae.lsu.edu/news/2020/2020-02-06-LSU-GGJ-20","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}}]}}