\nTurboSquid is the world’s largest online marketplace for 3D models and has been around since 2000. The models sold here are used by game developers, news agencies, architects, visual effects studios, advertisers, and creative professionals around the world. Whether you're a 3D artist or not, you've probably seen TurboSquid models hundreds of times and didn't know it!\n\n\n**What you will be doing:**\u003cbr />\nArtists publish over 2,000 pieces of new content on TurboSquid each week, and a curator’s job is to review each piece of content to ensure that it is properly categorized and that it meets specific presentation standards. The position is a contract position for 10-20 hours per week, and the hours are extremely flexible—curators work from home and can make their own schedules.\nWhat we’re looking for:\n\n* Superb attention to detail and accuracy\n* Good eye for visual details\n* Excellent time management skills.\n* Ability to work independently as well as collaboratively as part of a team\n* Integrity, creativity, initiative, intellectual curiosity, and positive attitude.\nYou’ll get bonus points if you have Knowledge of digital media and/or 3D software.\n\nIf you think you have what it takes to work for TurboSquid part-time, then please send a resume and cover-letter to [Christell Gause](mailto:cgause@turbosquid.com) and reference the **TurboSquid 3D Model Curator Position** in your email subject line. ","headline":"Turbo Squid is Hiring","url":"https://dmae.lsu.edu/news/2019/2019-10-09-TS-Jobs","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":4,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-09-17 05:20:00","description":"[Tec Next 2019](https://www.tec-next.org) is coming up on October 3rd and 4th. \n\nIndustry technology leaders from multiple manufacturing companies based in Louisiana are hosting this dynamic two-day event to gather experts from industry and technology for a high value, “TED” conference-like gathering. Local, national, global leaders from the chemical and petrochemical manufacturing industry will share what they are developing and installing currently as new technology-driven tools and processes, and technology leaders will participate.\n \nUnder the broad category of Industry 4.0, topics such as “Plant of the Future,” Industry Internet of Things (IIOT), Cybersecurity, Virtual Reality Simulations, and Augmented Reality visual tools will be explored.\n\nNew technologies are changing and influencing heavy industry. South Louisiana is an industry-rich state, where new applications of technologies are already being deployed and more are being developed. According to an early Industry 4.0 report from McKinsey, manufacturers in the United States lag other nations in technology transitions in industry. There are already large conferences on this topic, but leaders from the petrochemical and chemical industry acknowledge there is a need for a more in-depth opportunity for engagement on this topic, where industry leaders can meet with their national and global counterparts in a small event setting to explore practices with each other, and interact with technology experts specializing in the Industry 4.0 space. There is an exciting opportunity to engage industry and technology leaders to see the latest, learn from each other, and envision what’s next.\n\n\n\n","headline":"Tec Next","url":"https://dmae.lsu.edu/news/2019/2019-09-18-Tec-Next","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":5,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-09-17 04:40:00","description":"Thomas, is a recent graduate from LSU's Digital Media Arts & Engineering program last December. He has been working at EA Baton Rouge throughout part of his schooling and full-time afterwards. \n\nThomas has recently accepted a role at Microsoft working on the API for XBOX Live in Seattle. \n\nKen, had a chance to talk to Thomas at the Bulldog Pub before he headed out on this exciting journey. Thomas, shares some parting thoughts on how the DMAE program helped him prepare for his future career.\n\n","headline":"Congrats Thomas!","url":"https://dmae.lsu.edu/news/2019/2019-09-17-Thomas-Going-To-Seattle","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":6,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-08-28 16:30:00","description":"LSU Ethics Institute offers **$1000** research awards to undergraduate and graduate students on a yearly basis. The number is open, depending on the quality of the submissions and Institute resources. The nominations for these will be due in the spring, but the hard work begins long before that. \n\nInspire awards are designed to honor LSU students who have engaged in exemplary ethical conduct by helping another individual or group, standing up for a cause or belief, or otherwise exhibiting extraordinary ethical leadership.\n\nThis is for students wokring on projects that contain a significant ethical component for example, digital ethics games. This is meant to be interpreted broadly and not to be confined solely to philosophical treatises. Our web site has all the details for the award nomination process [LSU Ethics Inspire Award](https://www.lsu.edu/ethics/inspire-awards.php).\n\n","headline":"LSU Ethics Inspire Awards","url":"https://dmae.lsu.edu/news/2019/2019-09-17-Ethics-Grant","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":7,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-08-28 03:00:00","description":"Over the week of July 15th we held the school's first Global Game Jam Next with 29 middle and high school participants. This is part of [The Center of Computation and Technology's](https://www.cct.lsu.edu/cct-events) summer camp series that features computation themed camps for a younger audience.\n\nWe spent the first two days of the camp building a [**Pengo**](https://en.wikipedia.org/wiki/Pengo_(video_game)) like clone in GameMaker Studio II. The students were encouraged to use GML as opposed to the Drag-and-Drop interface. We introduced the students to different ways of moving a sprite, using the cartesian and polar coordinate system, animating sprites, game logic, pathfinding, enemy logic, audio, text overlays and more!\n\n\n\nThe theme that was provided was **Incovenient Superhero Power**. The students formed 9 different teams and had two and half days to make a game from scratch. Some teams took the existing **Pengo** style game and altered it, and others created a new genre from scratch from fighting, to puzzle to text adventure to platformer - no two games were alike.\n\n\n\nEvery team finished at least a prototype and some had some multiple levels withy a fully realized game. It is always good to see students who have little to no exposure to game development or programming to fully embrace the challenge in such a short amount of time. \n\n\n\nOn the last day of camp the students frantically were making final tweeks, audio sweetening and bug fixes before their parents arrived. All the teams moved to the theater and presented their mini masterpieces to family and friends. None of the presenters were nervous and all got to talk about their experience and describe how they manifested the theme in their game.\n\n\n\nA good time was had by all! We can't wait to do it again in 2020.\n\n","headline":"LSU Global Game Jam Next 2019 Wrap Up","url":"https://dmae.lsu.edu/news/2019/2019-08-28-Global-Game-Jam-Next","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":8,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-04-03 12:00:00","description":"\u003ch2 className= \"h3\">Learn from the Pros\u003c/h2>\n\nHow often do you get a chance to learn from the very best **professionals** who have worked on giant franchises such as __Star Wars__ and __Star Trek__? Join LSU's very own Ken Wesley for two summer camps in Art, Animation and Gamd Development.\n\n***CGI Modeling & Animation for Beginners*** \u003cbr />\n\u003csmall>In partnership with LSU Digital Media Arts & Engineering and LSU College of Art & Design\u003c/small> \u003cbr />\n***June 10th - 14th***\u003cbr />\nIn this week-long camp you’ll learn basic techniques for creating and animating CGI models. We’ll talk about the history of animation and where 3D computer animation is today. We’ll cover topics like creating materials and textures for computer models as well as how to light them. We’ll practice some entry-level techniques so that by the end of the week you’ll be able to create some simple CGI animations on your own. Anticipate campus activities/tours as well.\n\n***A Beginner’s Guide to Using Unity for Video Games***\u003cbr />\n\u003csmall>In partnership with LSU Digital Media Arts & Engineering and LSU College of Art & Design\u003c/small>\u003cbr />\n***July 8th - 12th***\u003cbr />\nUnity is one of the leading video game engines. It’s free to download and easy to learn with great online tutorials. In this week-long camp, you’ll learn the basic building blocks that go into creating your first video game using Unity. If you’re thinking of taking this class, it would be good to take the summer camp “CGI Modeling and Animation for Beginners” to get some background information about how CGI works that will help you get more out of this class. Anticipated campus activities/tours as well.\n\nTo sign up for either of these camps please go to [LSU Continuing Education](http://reg.outreach.lsu.edu/modules/shop/index.html?action=courseBrowse&CatalogID=1071).","headline":"LSU Digital Media Summer Camps","url":"https://dmae.lsu.edu/news/2019/2019-04-03-LSU-Continiuing-Ed-Summer-Camps","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":9,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-03-27 17:30:00","description":"**LSU Welcomes Donald Altamirano**\n\nDonald was born and raised in East Los Angeles. He attended the University of California Los Angeles and graduated with a bachelors in English with a minor in Film. He moved to Vancouver to study visual effects at the Vancouver Film School in 2011. He has been working in the VFX industry since 2012. He has worked on films and television at several studios, including DNEG, Image Engine and MPC.\n\n\n\u003cbr />\n\n\n\n\u003cbr />\n\n\n\nCheck out more of Donald's work on [Vimeo](https://vimeo.com/321192731).\n\n","headline":"Redstick Welcomes Donald Altamirano","url":"https://dmae.lsu.edu/news/2019/2019-03-27-Restick-Pro-Am-Guest-Annoucement-6","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":10,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-03-27 17:30:00","description":"**LSU Welcomes Evan McKnight**\n\n \nEvan is a Vehicle artist, currently working at Electronic Arts Vancouver. He began his career in 2010 and has worked for companies such as Radical Entertainment, BioWare and The Coalition. His credits include Prototype 2, Dragon Age: Inquisition and Gears of War 4.\n\n\n\n\u003cbr />\n\nEvan has experience in a wide range of disciplines from environments to vehicles and characters. He specializes in hard surface modeling.\n\n\n\n\u003cbr />\n\nWhen not creating art, he enjoys getting out and experiencing the outdoors by hiking, snowboarding and exploring.\n\n\n\n\u003cbr />\n\nCheck out more of Evan's work on [Artstation](https://www.artstation.com/emcknight).\n\n\n","headline":"Redstick Welcomes Evan McKnight","url":"https://dmae.lsu.edu/news/2019/2019-03-27-Restick-Pro-Am-Guest-Annoucement-7","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":11,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-03-27 17:30:00","description":"**LSU Welcomes Rick Iacobo**\n\nRick Iacobo is the Senior Technical Animator at Cubic Global Defense in Orlando, a studio branch that works exclusively on Game Based Learning and simulations. He graduated Valedictorian from Full Sail in November 2005 with his associate’s degree in Computer Animation.\n\n\n\n\u003cbr />\n\nSince that time, Rick has worked at various Game and VFX studios. An animator and rigger by trade, his work can be seen in numerous EA titles, online games, and movies (Dawn of the Planet of the Apes and Grudge Match to name a few). Most recently, he’s been developing the character pipeline for Cubic’s Immersive ship environment.\n\n\n\n\u003cbr />\n\nWhen not tinkering on a computer, he likes to spend time with his family, including four kids, three cats, two dogs, and a turtle. In his spare time, he can also be found teaching classes at a local church or playing board games.\n\n\n\n\u003cbr />\n\n","headline":"Redstick Welcomes Rick Iacobo","url":"https://dmae.lsu.edu/news/2019/2019-03-27-Restick-Pro-Am-Guest-Annoucement-8","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":12,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-03-27 17:30:00","description":"**Activate - a conference for all things interactive**\n\nActivate is an event that aims to enrich our local tech community by establishing and furthering the careers of individuals in the web & technology field.\n\nThe goal of Activate is to bring awareness of this field to the young community and build bridges between the future and current workforce in order to increase interest in careers in technology. We also invite current professionals to participate in furthering their skills to build a stronger workforce.\n\nThis 3-Day Event will include a Hackathon, Workshops, and Speakers that both students and professionals can attend and learn together. To find out more and register for the event go to their [eventbrite page](https://www.eventbrite.com/e/activate-conference-2019-registration-50717594691).\n\n\n\n\u003cbr />\n","headline":"Activate Conference, Baton Rouge","url":"https://dmae.lsu.edu/news/2019/2019-03-29-Activate-Conference","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":13,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-03-27 12:00:00","description":"**Chaos Isle Looking for Interns**\n\nInterested in working remotely from Baton Rouge on an Indie Game that is under production. Megan, dropped by our booth at GDC and is looking for upaid volunteers to work on her independant game. You can check out their [website](https://chaosisle.com) to find out more about their game \n\n>Embark on your adventure on our volcanic isle fraught with chaotic magic.\n\nYou design your appearance, choose your skills and start your path.\n\nCraft magical rituals, build relationships, and encounter magical lifeforms to forge your destiny.\n\nIf you are interested email [Megan Kane](mailto:meganm.kane@yahoo.com) and please mention that she dropped by our booth at GDC.","headline":"Chaos Isle Internship, Baton Rouge","url":"https://dmae.lsu.edu/news/2019/2019-04-03-Chaos-Isle-Internship","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":14,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-03-25 17:30:00","description":"**LSU Welcomes Kurtis Dawe**\n\n \nKurtis has been working in the industry for 8 years and is currently a Character Modeller/Artist at Electronic Arts in Vancouver. Prior to that he worked at MPC in London creating photo-real hero creatures for Lion King 2019, Dumbo and Godzilla King of Monsters. \n\n\n\n\u003cbr />\n\nBefore MPC, Kurtis worked at Double Negative, Method and Zoic Studios as a Creature/Character Modeler and generalist. His focus is on anatomy and studies it religiously. He is always learning new software and constantly developing more artwork at home to better his skills. When not character Modelling, he acts as a generalist and makes all types of sets, environments and props. \n\n\n\nKurtis graduated from The Art Institute of Vancouver earning is diploma in Modelling for Games and earning the best in show award for his graduation demo reel. During his schooling at The Art Institute, he developed his skills as an efficient illustrator, modeller, texture artist and generalist. Character Modelling is a strong passion. \n\n\n\n\u003cbr />\n\nCheck out more of Kurtis' work on [Artstation](https://www.artstation.com/kurtisdawe) and his reel on [Vimeo](https://vimeo.com/276098676).\n\n","headline":"Redstick Welcomes Kurtis Dawe","url":"https://dmae.lsu.edu/news/2019/2019-03-25-Restick-Pro-Am-Guest-Annoucement-5","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":15,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-03-22 11:00:00","description":"**LSU Welcomes Arthur Rodriguez**\n\nArthur will be joining us for the 2019 Redstick Pro-AM Digital Jam and we are happy to welcome him to LSU! Please join us for the event and work side by side with industry pros.\n\n\n\n\"\n\u003cbr />\n\nI am addicted to art in every way you can think of. Not only digital, I also love to get away from the computer and draw with pencils, inks, and graphite powder. Both digital and traditional mediums make me equally as happy. \n\n\n\u003cbr />\n\nI can model both low and high res assets from a concept I have designed myself, from another artist, or by simply winging it in 3DSMax. I love both organic and hard surface models since anything and everything can have unique qualities. \n\n\n\n\n\n\u003cbr />\n\nWhen I am not doing art at home or at an event of some sort, I am usually killing monsters, looking for treasure, or hiding under a bush with a RPG. I absolutely love VIDEOGAMES!!!!\n\nCheck out more of his work on [Artstation](https://www.artstation.com/videogameartist1321).\n\n","headline":"Redstick Welcomes Arthur Rodriguez","url":"https://dmae.lsu.edu/news/2019/2019-03-22-Restick-Pro-Am-Guest-Annoucement-3","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":16,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-03-22 11:00:00","description":"**LSU Welcomes Jeff Mair**\n\nJeff G. Mair is the Audio Director at Smoking Gun Interactive and a new media visual artist based in Vancouver, BC Canada. He has been making game audio for 20+ years for various developers including EA and THQ. As well, he has a visual art practice that involves both traditional media and new media with an emphasis on web-based work. \n\n\n\nNotable game titles include Microsoft Solitaire Collection, UFC Undisputed, EA Sports NHL, NBA Street Vol. 2 and Marvel Nemesis: Rise of the Imperfects. His artwork has exhibited in Canada, USA, South Korea and Japan.\n\n\n\n\u003csmall>Narrative No. 1 (Jumper)\nAcrylic paint and dimensional resin letters on acrylic panel\n36\" x 36\" x 1.5”\u003c/small>","headline":"Redstick Welcomes Jeff Mair","url":"https://dmae.lsu.edu/news/2019/2019-03-22-Restick-Pro-Am-Guest-Annoucement-4","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":17,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-03-21 11:00:00","description":"**LSU Welcomes Robert Goldney**\n\nRobert will be joining us for the 2019 Redstick Pro-AM Digital Jam and we are happy to welcome him to LSU! Please join us for the event and work side by side with industry pros.\n\n\n\n\u003cbr />\n\nRobert is originally from Ottawa Ontario and currently lives in Vancouver, British Columbia. He has worked in the video game industry for 4 years at Microsoft on the Gears of War franchise, and more recently, at Electronic arts on a currently unannounced project. \n\n\n\n\u003cbr />\n\nRobert is as an environment and vehicle artist for games and has dabbled in character figurine sculpting as freelancer. Most recently I have been spending time trying to learn and master Substance Designer.\n\nCheck out more of his work on [Artstation](https://www.artstation.com/robertgoldney).\n\n","headline":"Redstick Welcomes Robert Goldney","url":"https://dmae.lsu.edu/news/2019/2019-03-21-Restick-Pro-Am-Guest-Annoucement-1","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":18,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-03-21 11:00:00","description":"**LSU Welcomes Brian Held Jr.**\n\nBrian will be joining us for the 2019 Redstick Pro-AM Digital Jam and we are happy to welcome him to LSU! Please join us for the event and work side by side with industry pros.\n\nRadio Talk Show Host, Cosplayer, gamer, Dragonslayer, and geek extraordinaire! He has been part of the Gulf Coast Sci-Fi/Fantasy/Gaming community for over 20 years having been or is an active member of many organizations such as the 501st Legion, Krewe du Who, Society for Creative Anachronisms, and the Wargames and Fantasy Cosplay Troop. Brian has been an avid gamer for the past 30 years be it role-playing, board, card, or miniature war games he has played his fair share. On the cosplay front Brian makes many of the costumes that he wears and has even done a bit of makeup for Lucasfilm. \n\nOn film, Brian has had some opportunities like his Dragonslayer commercial, playing the dad in the 48 film fest production Apocalyptic Problems, as a spokesperson for the 501st on WGNO's Posts with a Twist, and in Krewe du Who Time fest promo commercials. Lately, Brian has been on film with Tenet Noctis, Hopeless: A Star Wars Story, NCIS New Orleans, and The Purge TV Series. For the past 5+ years Brian has been the Co-Host and Producer for The Week in Geek Radio Show on Posts Talk 99.5 WRNO FM bringing you all your Pop Culture news that's trending now.\n\n","headline":"Redstick Welcomes Brian Held Jr.","url":"https://dmae.lsu.edu/news/2019/2019-03-21-Restick-Pro-Am-Guest-Annoucement-2","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":19,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-03-08 17:00:00","description":"**Call for Submissions**\n\nOn March 29\u003csup>th\u003c/sup>, 2019, the LSU Center for Computation & Technology will host the Red Stick FutureFest event featuring professional and student work in digital art, video games, digital audio and animation.\n\nAll Project submissions are now being accepted! So please consider exhibiting your projects at this important event. In conjunction with the FutureFest event, Red Stick will be co-hosting the DMAE Digital Jam featuring development staff from the biggest games and movies in the world as well as local developers from the Baton Rouge and New Orleans areas. The best and brightest in the Digital Media industry, both internationally and locally, will be onsite to provide their feedback on your projects. \n\nTo sign up, visit our FutureFest registration page (only 1 person from each project needs to sign up).\n\nIf space requirements are exceeded by booth demand we will select projects to be presented at the Fest - we will notify all entrants if slots become an issue.\n","headline":"Redstick FutureFest 2019 Call for Submissions","url":"https://dmae.lsu.edu/news/2019/2019-03-08-Restick-FutureFest-Call-For-Submissions","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":20,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-03-08 17:00:00","description":"If you are of hispanic descent and you are interested in the DMAE program this is a scholarship that might apply to you.\n\nThe GMiS merit-based scholarships range from $500 - $10,000. Applicants must demonstrate merit through academic achievements, leadership and campus/community activities. \n\nScholarship recipients will receive complementary registration, lodging and travel to the 2019 GMiS Conference which will be held from September 25 - 29, 2019, at Disney's Coronado Springs Resort in Lake Buena Vista, FL.\n\n**ELIGIBILITY:**\n\nOpen to graduating high school seniors, undergraduate students and graduate students, who:\n\nAre pursuing or intend to pursue a science, technology, engineering, math or health-related field of study;\n\nHave an overall minimum GPA of 3.0 (On a 4.0 scale);\n\nAre of **Hispanic** descent **and/or** significantly demonstrate leadership or service within the underserved community; and\n\nAre enrolled or intend to enroll at an accredited 2-yr or 4-yr college/university in the U.S. or its territories.\n\nThe deadline to enroll is April 1st, 2019!\n\n[Apply Now!](http://www.greatmindsinstem.org)\n","headline":"Great Mind Scholarships","url":"https://dmae.lsu.edu/news/2019/2019-03-15-Great-Minds-Scholarships","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":21,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-03-08 16:00:00","description":"NOLA Gaming Fest is coming June 14th - 16th. Pre-Registration will begin on April 1st. \n\nThe following list of main games will be featured this year for NOLA Gaming Fest tournament and/or casual play. Tournaments will be held by demand and cash prizes up to 10,000 will be announced!\n\n\n### Shooters\n* Apex Legends\n* Fortnite PC PS4\n* Call of Duty Black Ops 4\n* Overwatch 1v1\n* PUBG\n\n### Fighting\n* Dragon Ball FighterZ(PS4)\n* Tekken 7 (PS4)\n* Street Fighter V: Arcade Edition (PS4)\n* Mortal Kombat 11 (PS4)\n* SoulCalibur VI (PS4)\n* Super Smash Bros. Ultimate (Switch)\n* BlazBlue: Cross Tag Battle\n* Under Night In-Birth ExeLate[st] (PS4)\n* Injustice 2\n\n### Sports\n* NBA 2K19\n* Madden NFL 19\n\n### League of Legends Locals Finals\n* *earthstone\n* Magic the Gathering \n\n### REGISTRATION\n\nThe following registration options are available for purchase at the [IGL Foundation](https://www.facebook.com/events/266164010944193/?acontext=%7B%22source%22%3A108%2C%22action_history%22%3A%22%5B%7B%5C%22surface%5C%22%3A%5C%22post_page%5C%22%2C%5C%22mechanism%5C%22%3A%5C%22surface%5C%22%2C%5C%22extra_data%5C%22%3A%5B%5D%7D%5D%22%2C%22has_source%22%3Atrue%7D&source=108&action_history=%5B%7B%22surface%22%3A%22post_page%22%2C%22mechanism%22%3A%22surface%22%2C%22extra_data%22%3A%5B%5D%7D%5D&has_source=1&fref=mentions)\n\n\n* Special Two Day Pass: $35.00 (limited time sale)\n* Two Day Pass: $45.00\n* 3 Day pass: $60.00\n* Vendor 3 Day pass: $250.00\n\n\n### SCHEDULE:\n\nA detailed Schedule will be released in April\n\n**Friday**\n* ALL DAY CASUAL GAMING\n* Youth Field Day (Summer Camps KIDS WELCOME)\n\n**Saturday**\n* All Day Tournaments\n* Amateur League\n* Youth League \n* Overnight gaming\n* All Weekend casual gaming\n\nAttendees are welcome to bring there own setups. (Tables will be available)\n\n**Sunday**\n* Finals \n\n**All Weekend Activities (All Day Saturday and Sunday)**\n* Retro Gaming\n* VR Lounge\n* Artist/Vendor Booths\n* Free Play area\n* Karting\n\nFrom March 16th through June 14th, we will run an event series for all of our competitors and enthusiasts to take part in, both online and offline! In addition to promoting NOLA Gaming Fest, these event series will be hosted throughout the State at High School gyms, Youth Recreational centers and other various locations.\n\n\nThe Independent Gaming League Foundation's Nola Gaming Festival schedule and main games hosted will be updated on the [Facebook event page](https://www.facebook.com/events/266164010944193/?mc_cid=07b6bd00db&mc_eid=[b2ae8c4bb2]).\n\n","headline":"NOLA Gaming Fest 2019","url":"https://dmae.lsu.edu/news/2019/2019-03-08-Nola-Gaming-Fest-2019","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":22,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-03-08 16:00:00","description":"The Rookies is a platform to help digital artists get discovered without having to compete with professionals for attention. Started in 2010, this is their biggest annual contest. It's open to young creatives in visual effects, animation, games, virtual reality, motion graphics and 3d visualisation. There is simply no better way to launch your career and start sharing your amazing work online.\n\nIt has been a long wait, but the [Rookie Awards 2019](https://www.therookies.co/contests/groups/rookie-awards-2019/) is open for submissions. The judges are waiting to see what amazing projects you've been working on. We have a whole new platform waiting for you, so come on over and get involved.\n\nIf you need a little help, there is some great documentation [here](http://help.therookies.co) about how to register and create an entry page. \n","headline":"The Rookie Awards 2019","url":"https://dmae.lsu.edu/news/2019/2019-03-08-The-Rookies-2019","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":23,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-02-01 03:00:00","description":"This summer we have two video game camps that are being held at the Digital Media Center at LSU. Both summer camps are week long and cost $130. This includes lunch, a snack and all the computer hardware and software needed to make a video game prototype.\n\nJoin Marc Aubanel in making a video game in a popular commercial engine responsible for shipping multiple hit games on Steam. We have \u003ca href=\"https://www.cct.lsu.edu/gamecrash\">Game Crash\u003c/a> on June 3rd to 7th and we will be hosting our first \u003ca href=\"https://www.cct.lsu.edu/GGJNext\">Global Game Jam Next\u003c/a> on July 15th to 19th.\n\nThe camps are open to Middle and Hight School students who are interested in any and all aspects of game development. \n\n\n","headline":"Global Game Jam Next","url":"https://dmae.lsu.edu/news/2019/2019-02-01-Global-Game-Jam-Next","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":24,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-02-01 03:00:00","description":"Over the weekend of January 25th, we had **49** very dedicated participants take part in the LSU's fifth Global Game Jam. All the teams finished their games and there were many happy faces on Sunday afternoon. \n\nThe event started off with Todd Moulder from inXile giving the teams tips and encouraging them to use Unreal during the Global Game Jam. \n\nThe teams created **9** games (click on link to download games and play them!): \n\n* [Earth Defender](https://globalgamejam.org/2019/games/earth-defender)\n* [Getting Home](https://globalgamejam.org/2019/games/gettinghome)\n* [Heart Island](https://globalgamejam.org/2019/games/heart-island-0)\n* [How Mean You?](https://globalgamejam.org/2019/games/home-mean-you)\"\n* [Home is where the Hearthis](https://globalgamejam.org/2019/games/home-where-hearth-is)\n* [Little Anthony goes Home](https://globalgamejam.org/2019/games/little-anthony-goes-home)\n* [TERRA-BELLUM](\"https://globalgamejam.org/2019/games/terra-bellum)\n* [The Den](https://globalgamejam.org/2019/games/den)\"\n* [What Stays With Me](https://globalgamejam.org/2019/games/what-stays-me)\n\nThroughout all locations there were **47,000** jammers who made **9,000** games in **860** sites in **113** countries. This made this year's jam the biggest game jam ever. \n\nThe theme this year was\n\n**What home means to you**\n\nEvery team had a very different take on the theme and the Global Game jam challenged students to make something that pushes what we feel a game is. The theme was quite open ended and allowed participants to take it metaphorically.\n\nWe recognized 4 outstanding entries for best single feature, best artwork, best use of theme and best high concept. \n\n**Best Feature**\n\n\n\n*The Den* won for their ambitious implentation of a well executed stealth mechanic. It was a novel take on the theme and a good game with a larger development effort. \n\nThis large team consisted of LSU students and a local high schooler with 8 developers working hard all weekend creating an ambitious game. They worked well together and had a great (and often funny) whiteboard with their design and schedule. \n\n\n\n**Best Artwork**\n\n\n\nHome is the place you return to. Sail in search of adventure around the bordering islands, and see your home grow out of the ocean with each return. *Heart of the Island* won for best art with an experienced team of former LSU students who participated in their fifth jam! \n\nThis game employed all original models and custom shaders and is a really beautiful game for such a short time period made from scratch in Unity. This is one of the nicest looking games that I have seen at LSU.\n\n\n\n**Best Use of Theme**\n\n*Home is Where the Hearth Is* built a giant game in scope and playtime. A team of 6 made this game in Unity. You are a nomad who is going to build a house. You need explore caves to gather the items to build the house. Beware of dangers in said caves!\n\n\n\nThe team put a massive platformer together and had one of the longest experiences created at a jam to date. This team embraced the theme quickly and had another unique take on their definition of home.\n\n\n\n**Game of the Show**\n\n\n\n*Earth Defender* really won the hearts of the judges. This game was written \njavascript and you can play it NOW online at their [game website](https://drakelambert.github.io/GlobalGameJam2019/). Defend planet Earth from the enemy and expand your population by capturing other planets. Select which planets to send your shuttles to by clicking on it. Capture all of the planets and you win! Hint: Use satellites to defend your planet. Acquire satellites by growing your planet's population.\n\n\n\nThe team built an entire game engine on top of the p5.js graphic libraries. A big congratulations to these two ambitious LSU computer science students!\n\nWe want to give a big thank you to everyone who helped with the event include CCT, LSU and all the staff who keep the Digital Media Center running 24/7 during the weekend. We also want to thank our speaker Todd Moulder and the judges Cody Louviere, Joel Tubre and Sofia from Pixel Dash! \n\nWe also wanted to pass along a HUGE thanks to all of our friends who donated prizes and supported the event. Thanks to [mechanicalkeyboards.com](https://mechanicalkeyboards.com)\", [InXile Entertainment](https://www.inxile-entertainment.com), [Turbo Squid](https://www.turbosquid.com), [Pixel Dash] (http://www.pixeldashstudios.com),[Louisiana Technology Park](https://www.latechpark.com) and [Digital Media Arts and Engineering Program](https://dmae.cct.lsu.edu)\". \n\n We can't wait again until next year to break even more records, let's to do it again on January 31 - February 2, 2020!\n","headline":"Global Game Jam 2019 at LSU Wrap Up","url":"https://dmae.lsu.edu/news/2019/2019-02-01-Global-Game-Jam-Wrap-Up","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}},{"@type":"ListItem","position":25,"item":{"@type":"NewsArticle","author":{"@type":"Person","name":"Marc Aubanel"},"datePublished":"2019-02-01 03:00:00","description":"This is a reel of our most recent student and faculty work that was produced during 2018. It features work from both graduate and undergraduates in teams and solo productions. Projects are developed in Photoshop, Z-Brush, Houdini, Maya, Substance Painter, Unity and GameMaker. \n\nThis video was shown at PAX South in Austin in 2019. This is a good representation of the projects and work that is done at LSU.\n\n\n","headline":"2018 DMAE Reel","url":"https://dmae.lsu.edu/news/2019/2019-02-06-DMAE-Reel","publisher":{"@type":"Organization","name":"LSU Digital Media Arts & Engineering","logo":{"@type":"ImageObject","url":"https://dmae.lsu.edu/icons/icon-192x192.png"}}}}]}}