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Jeff - Game Development for Large Teams news story

April 27, 2017 - Invalid date

Jeff - Game Development for Large Teams

Room 1124A

LSU , Patrick F Taylor Hall, Baton Rouge

April 27, 2017 - 3:15 PM until:
Invalid date - Invalid date

Jeff is giving a brief talk and workshop. His talk will be multi-faceted. Come and hear about his career, the challenges of large AAA development teams, EA Frostbite, EASTL and a coding workshop. If you are interested in working for any large engineering firm or game company this talk is a must see. The workshop will entail some programming challenges for seniors who are up for CS students who are up for a gauge on where they stand professionally.

Jeff Bio: Jeff comes from EA Vancouver, working in an incredible studio setting. Jeff is the Technical Director on the Frostbite team, EA's world-wide internal game engine. He has recently moved into a role in the CTO organization where he is EA's primary external point of contact for technology relations.

Jeff has a wide breadth of experience in both direct game development and central technologies. Over the past 21+ years as a software engineer Jeff has shipped games on numerous hardware platforms, with EA and before. Jeff’s game contribution credits include many years on each of the NBA Live and NHL sports franchises, the Fight Night franchises, and helping games like Dragon Age Inquisition, SSX V, Battlefront, and multiple others. Jeff has also been involved in new console hardware transition planning and execution for every generation back to PSX days.