This is an LSU student's final project submission and is a parody of "The Stanley Parable". The player's every move is watched and commented on by a narrator. The player must decide to follow the narrator's story or forge their own path. The student modeled all of the assets (I believe they only used the built in Unreal modeling tools). This is another prototype that really took my breath away. Three weeks and an enormous amount of cut scenes and really clever script writing. This is a solo project and were given just a few days more than three weeks to complete. This is one of the most diverse type of projects I have received with wildly different genres represented. I have a passion of non-traditional games that are all about mood and vibes. To create a game that grabs our attention with minimal gameplay takes skill and deft. For this video to make sense you will need to turn up the audio as this is the main thrust of the experience!