2016 DMAE News



  • Marc Aubanel
  • maubanel@cct.lsu.edu
  • Director, LSU Digital Media Arts & Engineering

LSU is now an ACM SIGGRAPH Student Chapter

LSU is now an ACM SIGGRAPH Student Chapter Louisiana State University ACM SIGGRAPH Student Chapter has been created. The group has a non profit status and shares in the benefits in being part of the Association for Computing Mahinery's Special Interst Group founded in 1969. Not only is there an…

  • Marc Aubanel
  • maubanel@cct.lsu.edu
  • Director, LSU Digital Media Arts & Engineering

Ken Wesley Talks at USM

Ken Wesley Talks at USM Ken Wesley visited his alma matter at the University of Souther Mississippi. Ken packed up the HTC Vive and brought his 30+ years of professional experience and some of his work he is doing at LSU to his home state University. Ken also talked about his background working…

  • Marc Aubanel
  • maubanel@cct.lsu.edu
  • Director, LSU Digital Media Arts & Engineering

WCJC Adjunct Faculty

Looking for Digital Media Instructor WCJC (Wharton County Junior College) is current looking for an adjunct in Digital Media and/or Simulation and Game Design. This position would be filled for the spring semester and intend to be, if the semester and enrollment goes well, a continuing position…

  • Marc Aubanel
  • maubanel@cct.lsu.edu
  • Director, LSU Digital Media Arts & Engineering

DMAE Museum Survey

DMAE Museum Survey The students in DMAE 7120 Digital Media Production & Project Management are working with the LSU Museum of Art (LSUMOA) and want to survey LSU students on campus. If you have time please answer 7 questions in a short survey. We are working on a User Experience assignment for…

  • Marc Aubanel
  • maubanel@cct.lsu.edu
  • Director, LSU Digital Media Arts & Engineering

New Lab Equipment

New Lab Equipment We have purchased 4 new multi-touch Cintiq 22 HD Touch displays that work with pen and touch for advanced projects. These are all installed in the lab and available for use. We also have purchased a HTC Vive and 2 new Oculus Rift 3-D stereoscopic glasses. I can't wait to see…

  • Ken Wesley
  • kwesley@lsu.edu
  • Faculty, LSU Digital Media Arts & Engineering

Introduction to Video Game Creation

Introduction to Video Game Creation Summer Camp Hi, Ken here. This Summer I had new teaching experiences: I taught two Summer Camps to High Schoolers. The first was on Maya, the 3D modeling and animation software that I've used for twenty years or so now. I've used it mostly for doing visual…

  • Marc Aubanel
  • maubanel@cct.lsu.edu
  • Director, LSU Digital Media Arts & Engineering

Video Game Prototyping

Art 4020 | Video Game Prototyping
In Fall 2016 we are offering Art 4240 Video Game Prototyping for those interested in developing light weight video game prototypes. Learn industry tips and techniques in creating compelling and original video game sketches.

Great video games usually start with a…

  • Marc Aubanel
  • maubanel@cct.lsu.edu
  • Director, LSU Digital Media Arts & Engineering

Game Crash 2016

We just finished up another round of summer camps at CCT for 2016. In this summer camp students were able to work in a team and make a game of their choosing. We had around 20 middle school and high school students who have not programmed a game before and we introduced them to Game Maker Language…

  • Ken Wesley
  • kwesley@lsu.edu
  • Faculty, LSU Digital Media Arts & Engineering

Traditional Art Concepts & Techniques for Digital Imagery

Those of us working on video games, CGI, or VFX could be applying knowledge and techniques from the world of traditional Art, but few of us have had the formal education about these things that could improve and enrich our digital work.

I'll be teaching a class this Fall for graduates and undergraduates that will cover art concepts and which will allow each student to begin developing skills using traditional materials that can add depth to their digital work.

  • Ken Wesley
  • kwesley@lsu.edu
  • Faculty, LSU Digital Media Arts & Engineering

Lost Nebula (Entagled Spaces)

A couple of months ago, just before the end of the LSU Spring semester, Baton Rouge hosted its 2016 Red Stick Festival, the annual international event which celebrates technology, art, entertainment, and exploration . One of the exceedingly awesome programs at this year's Red Stick was a concert…

  • Marc Aubanel
  • maubanel@cct.lsu.edu
  • Director of LSU Digital Media Arts & Engineering

LSU Video Game Symposium

LSU held the first Video Game Symposium on April 21st at the Digital Media Center on campus. On hand we had Dan Ayoub and Josh Holmes who are studio leaders at 343 Industries who build Halo for Microsoft. We also had a talk by Edward Kilham who worked on early hits such as Start Wars Tie Fighter…