2016 DMAE News



LSU is now an ACM SIGGRAPH Student Chapter news author
LSU is now an ACM SIGGRAPH Student Chapter author photo
  • Marc Aubanel
  • maubanel@cct.lsu.edu
  • Director, LSU Digital Media Arts & Engineering

LSU is now an ACM SIGGRAPH Student Chapter

With the new chapter a new group of officers will need to be named. The officers of this Chapter shall be: Chair, Vice Chair, Secretary and Treasurer. These individuals must be ACM Student Members and SIGGRAPH Members. In addition, a Faculty Sponsor with an ACM Professional Membership and a SIGGRAPH…
Ken Wesley Talks at USM news author
Ken Wesley Talks at USM author photo
  • Marc Aubanel
  • maubanel@cct.lsu.edu
  • Director, LSU Digital Media Arts & Engineering

Ken Wesley Talks at USM

“It’s important to have an edge,” Wesley said. “Everyone’s an expert on computer animation these days, and I think that the new age of digital design is a personalized digital experience. The convergence of music, entertainment and media is the next big thing.” - Ken Wesley "It gives me so much…
WCJC Adjunct Faculty news author
WCJC Adjunct Faculty author photo
  • Marc Aubanel
  • maubanel@cct.lsu.edu
  • Director, LSU Digital Media Arts & Engineering

WCJC Adjunct Faculty

The Digital Media program focuses on a diverse curriculum covering graphic design, branding, animation, video, photography, and web. While a WCJC program, Digital Media is tied to the University of Houston program and several classes are taught at the University level and in direct partnership with…
DMAE Museum Survey news author
DMAE Museum Survey author photo
  • Marc Aubanel
  • maubanel@cct.lsu.edu
  • Director, LSU Digital Media Arts & Engineering

DMAE Museum Survey

New Lab Equipment news author
New Lab Equipment author photo
  • Marc Aubanel
  • maubanel@cct.lsu.edu
  • Director, LSU Digital Media Arts & Engineering

New Lab Equipment

Introduction to Video Game Creation news author
Introduction to Video Game Creation author photo
  • Ken Wesley
  • kwesley@lsu.edu
  • Faculty, LSU Digital Media Arts & Engineering

Introduction to Video Game Creation

I was really stoked to see how eager the high school students were to navigate Maya's complex interface and workflow. A month after that camp, I taught a week's worth of Unity video game creation to another batch of students. Again, totally pleased with how unencumbered the students were with…
Video Game Prototyping news author
Video Game Prototyping author photo
  • Marc Aubanel
  • maubanel@cct.lsu.edu
  • Director, LSU Digital Media Arts & Engineering

Video Game Prototyping

Great video games usually start with a series of very simple prototypes. Maybe it is a new art and animation technique, maybe it is a new AI system or maybe it is a new core game mechanic. Since games are poorly described by words alone, prototypes act as powerful examples of expressing an…
Game Crash 2016 news author
Game Crash 2016 author photo
  • Marc Aubanel
  • maubanel@cct.lsu.edu
  • Director, LSU Digital Media Arts & Engineering

Game Crash 2016

We just finished up another round of summer camps at CCT for 2016. In this summer camp students were able to work in a team and make a game of their choosing. We had around 20 middle school and high school students who have not programmed a game before and we introduced them to Game Maker Language…
Traditional Art Concepts & Techniques for Digital Imagery news author
Traditional Art Concepts & Techniques for Digital Imagery author photo
  • Ken Wesley
  • kwesley@lsu.edu
  • Faculty, LSU Digital Media Arts & Engineering

Traditional Art Concepts & Techniques for Digital Imagery

Those of us working on video games, CGI, or VFX could be applying knowledge and techniques from the world of traditional Art, but few of us have had the formal education about these things that could improve and enrich our digital work. I'll be teaching a class this Fall for graduates and…
Lost Nebula (Entagled Spaces) author photo
  • Ken Wesley
  • kwesley@lsu.edu
  • Faculty, LSU Digital Media Arts & Engineering

Lost Nebula (Entagled Spaces)

A couple of months ago, just before the end of the LSU Spring semester, Baton Rouge hosted its 2016 Red Stick Festival , the annual international event which celebrates technology, art, entertainment, and exploration . One of the exceedingly awesome programs at this year's Red Stick was a concert…
LSU Video Game Symposium news author
LSU Video Game Symposium author photo
  • Marc Aubanel
  • maubanel@cct.lsu.edu
  • Director of LSU Digital Media Arts & Engineering

LSU Video Game Symposium

LSU held the first Video Game Symposium on April 21st at the Digital Media Center on campus. On hand we had Dan Ayoub and Josh Holmes who are studio leaders at 343 Industries who build Halo for Microsoft. We also had a talk by Edward Kilham who worked on early hits such as Start Wars Tie Fighter…